![]() ![]() Orange is used to build or break down land masses - a simple concept in theory. There are multiple kinds of markers available that add different wrinkles to the puzzles – the type changes based on what appears on-screen. A jumps as you’d expect and and as mentioned before, RT activates your marker. While it feels odd to move using only the left stick since it renders the Xbox One’s swank d-pad useless in a platformer, you get over that after a few minutes of play. It would make more sense to just have it start on one of those points rather than on one side of the screen.įortunately, that issue doesn’t do too much harm as the mechanics of the marker, the puzzles, and the platforming work well. Still, it’s a pain in the butt to actually get the marker to work when you want, and it seems to respawn on the opposite end of the screen you need it – which is especially odd since you can only use it on designated parts of the screen. Fortunately, while deaths are common due to this, checkpoints are handed out after each puzzle solved, so there isn’t too much backtracking and replaying required. Okami handled this issue perfectly by pausing time around you, but it doesn’t usually stop here unless it’s a big platforming section, resulting in enemies coming towards you really quickly and not giving you much time to respond. It’s a shame the game doesn’t support the Kinect, because you’ll be pointing a finger at it trying to use the marker with RT to activate it, and the left stick. Max was praised for being a good-looking game with fantastic platforming - a trend that continues here, even if other control issues bog it down a bit. No controller-only version of the game was released, which is why it seems so odd to exclusively release this game (for now anyway) on the Xbox One – a console with no motion control device to allow precise drawing. ![]() It didn’t hit the 360 and PS3, presumably due to the marker functionality (although the PS Move should’ve worked fine). Max and the Magic Marker hit PC and WiiWare a few years back, and carved a niche out for itself as a kid-friendly puzzle-platformer with slick controls. ![]()
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